I've two new fun-filled activities to help counteract the challenges I'm currently facing in my day-t-day life. I'm amazed that I've managed to combine them.
First off, there is a series of board games called
Runebound,
Descent: Journeys in the Dark, and
Runewars. All three games are from Fantasy Flight, and all build on the same stable of characters, though each has its own unique set of rules, components, and gamer interactions. TC had the idea of combining the three into a campaign for us to run with our friend, Mike. We all choose a character who we would play throughout the games, and TC has been using the events of each board game session to build a storyline that connects each session. It's an exciting idea for the three of us, all former avid RPGers.
I choose Varikas the Dead, for anyone familiar with the system. I liked the possibilities of his back story. For those of you not familiar with the system, there is NO back story. Only a character quote to guide you, along with the basic gaming stats and a character picture. Nothing else about him to go from.
The second activity is something I'd heard about but never tried before.
Camp Nanowrimo is a spring and summer version of Nanowrimo, only participants can choose their word count and the type of work they write. I'm trying not to think of it as Nano-light, but in a way it is considering that rather than 50,000 words in 30 days on a story that reaches 'The End,' it can be 30,000 words on a work in progress or 10,000 words on a series of poems. Plus there is the added bonus of being a 'cabin' with other writers from all around, getting to know them and help to motivate and encourage each other. No fireside s'mores, though, unless I break out the fire pit and scrounge up the supplies (though that is a very good idea).
It's an exciting concept, and a new way of thinking about writing groups and writing challenges. It is also a great way for me to jump back into writing.
If you haven't seen how theses two activities are connected, you might not know me very well. Frankly, when given a character with no back story to play for any length of time and a chance to write, I'm going to write that character's story. It's inevitable. I've even been known to write songs and poems. And to try to draw pictures (these rarely see the light of day).
And so for Camp Nano, I'll be writing about the adventures of Varikas the Dead. I've been keeping notes during our board game sessions and also building up Varikas' history. And I've created a companion for him, someone who travels with him but isn't actually part of the campaign. Someone who I can use as my 'eyes,' as it were, in which to watch Varikas' adventures and to tell his story.
Yes, I do consider it cheating to base a story on any sort of RPG campaign, but it is a fun exercise in writing, and really not much different than writing fan fiction. Both come with a ready-made world and cast of characters and a desire to impress the writer's own imagination onto something we admire and enjoy.
I've decided to try for 25,000 words, which is 835 words a day. Figuring about 250 words per page, that is just over 3 pages a day. Enough to be challenging, but not enough to be stressful or overwhelming. The perfect combination. And I've already two gaming sessions of notes ready to go and the opening scene planned out in my head. With the promise of gaming session each Saturday evening, I should have enough material to keep me going through April. And maybe onwards, too!
I can't wait to see how it all plays out.